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  1. RDM

    Reference Book

    Hi y'all. I have included the DiamondFire code reference book to use as a reference in my other tutorials. The reference book is the book you obtain when you enter dev mode (/dev, /mode dev). It is a book on the top right hand side of your inventory. Part 1: Color Codes &r » Reset Colors &0...
  2. RDM

    Thorough Guide to Set Variable: Location Manipulation

    Hi y'all. Locations are an important tool used in DiamondFire. They can be used in a multitude of ways, including usage within Set Variable. This guide will go over the basics and more on how to use Set Variable: List Manipulation, as well as extra tips on general information about locations...
  3. RDM

    Thorough Guide to Plot Commands

    Hi y'all. Commands are a super useful feature in DiamondFire. Not only do they provide polish, they can also can serve as integral parts of your games. This is a thorough guide on the ins-and-outs of commands, including applications of commands and references. Feel free to reply to this thread...
  4. RDM

    Thorough Guide to Set Variable: List Manipulation

    Hi y'all. Lists are an important feature on DiamondFire, making the hard easy and the impossible possible. If you're having a tough time understanding how to use lists or where you can use them, this is the guide for you. Feel free to reply to this guide with any suggestions, comments...
  5. RDM

    Thorough Guide to Select Object

    Hi y'all. Select object is quite niche in terms of where it can be applied, but it is still nonetheless required in those situations. SelObj brings an extensive amount of clarification to your code when it is most needed, which makes it an important addition to your Batman coding utility belt...
  6. RDM

    Thorough Guide to Functions

    Hi y'all. Functions are an important part of DiamondFire. They're one of the most important features, and an integral part of larger, more complicated code constructions. This is my thorough guide to using and applying them, including some useful applications of them. Part 1: How to use and...
  7. RDM

    Thorough Guide to Item Variables

    Hi, y'all. Item variables are an important part of DiamondFire and they are instrumental in spicing up your games. Item variables excel at storing large amounts of information into smaller spaces. Here's an example of an item variable at work before we get started. Part 1: How to use Item...
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