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How do I get an event to happen when I click on an inventory menu?

blazebeckett

New member
Joined
Mar 6, 2021
Messages
19
I Dont Exactly Know But If I Took A Guess I'd Say [Playerevent >> [Player Click Inventory Slot] ] [Control >> [Wait a couple ticks] ] [If Player >> Cursor Item Equals{The Item} ] ] [Event]
 

KidWolf21

Member
Joined
Aug 2, 2021
Messages
26
I Dont Exactly Know But If I Took A Guess I'd Say [Playerevent >> [Player Click Inventory Slot] ] [Control >> [Wait a couple ticks] ] [If Player >> Cursor Item Equals{The Item} ] ] [Event]
Hey, if this doesn't work the way that worked for me was: Player Event: Click Inventory Slot, Control: Wait (1 Tick), If Player: NOT Has Item, Event.
 

bumpy

Support staff
Support
Joined
Oct 6, 2020
Messages
108
I Dont Exactly Know But If I Took A Guess I'd Say [Playerevent >> [Player Click Inventory Slot] ] [Control >> [Wait a couple ticks] ] [If Player >> Cursor Item Equals{The Item} ] ] [Event]
[Player Event > Player Click Inventory Slot] >> [If Game > Event Item Equals] >> ...
 
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