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Humans with guns

Game now complete, with the help of Milkderp(builder), Freddy312(main developer) and me. :)

The game is about you having guns and you shoot people, when you kill someone you get +5 shootycoins and the scoreboard adds 1 to your score. When you reach 5 points on the scoreboard you can open the shop(zombified piglin) and buy things with shootycoins.


note: your score is not saved and you lose your items whenever you rejoin.
another note: this is my first thread gimme some feedback :))
 
Last edited:

Daandar

New member
Overlord
Joined
Sep 10, 2020
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losing everything after leaving feels quite counterintuitive. its fairly easy to save scores and inventory, even without a rank. save a players inventory to a saved list and when they rejoin just set their inventory to that list, set the variable type of the score to be saved
 

General_Mudkip

Retired Moderator
Overlord
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Sep 6, 2020
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For your first game this is really nice :) One thing I'd change is that instead of giving the zombie piglin a lot of health, instead use an Entity Event: Take Damage and then use a Game Action: Cancel Event to stop it from taking damage.
 
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