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make heads in plot icons stay after skin changes

Moonyl

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Currently if you set a plot icon to your head it will change if u change your skin because it looks at the name of the head not the value with the NBT being {"SkullOwner": {"Id": [[id]],"Name": "[name]","Properties": {"textures": [{"Signature": "[signature]","Value": "[value]"}]}}}, you could change the name in the NBT to "-" since it's impossible to make an account with that name and keep the value the same since that's what the skin is actually linked to if the username is invalid because if u decode it from base64 it points to the URL of the skin and isn't linked to the username so if u changed it, the item would stay the same.

You could get the value from the head they're holding or by getting the value of the head they inputted with /p icon [head].

Basically you just need to change the name in the NBT to "-"

1674857555035.png
top is before changing name, bottom is after
left wasn't changed, right has name in NBT set to "-"
 

ARMcPro

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The problem is, the value is too big, it will take a lot of storage considering that a lot of players might use heads.
 

Moonyl

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The problem is, the value is too big, it will take a lot of storage considering that a lot of players might use heads.
the nbt has the value anyway tho and the value i had was 408 bytes if there were 10000 plots which used heads then that would only be 4.08mb
 
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ac720

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The problem is, the value is too big, it will take a lot of storage considering that a lot of players might use heads.
can't you just use the uuid?
 

ARMcPro

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can't you just use the uuid?
no, cuz people can change their skin without changing their uuid, the suggestion is stating that it should store the value of the head rather than the owner (aka the uuid)
 
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