Yes, but that returns it as an item value, I want to be able to use it in the Game Action: SetBlock so the output has to come out as a block value. Tbh I don't even know if that's possible.
Does anyone know if there is a way to parse "item" values to "block" values or a way to get which kind of block is at a location as a "block" value, that would be much appreciated. Like the title says, I'm trying to get the type of block at a certain location but as a "block" value rather than a...