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D
Danyciel
reacted to
ARMcPro's post
in the thread
optional argument to /join
with
Like
.
taht takes more time 😒
Yesterday at 8:47 AM
CoderElias
replied to the thread
Help with executing code for projectiles
.
Are you able to post your code, you can do this by using dfonline.dev.
Yesterday at 7:19 AM
L
luna_0_7
replied to the thread
Help with executing code for projectiles
.
The if type = trident is the thing that isn't working. Do i just put a trident in the chest?
Yesterday at 6:09 AM
L
luna_0_7
replied to the thread
Help with executing code for projectiles
.
So I changed it to projectile damage, but it still doesn't work, i used a game value location and damager as the lightning location. but...
Yesterday at 6:00 AM
CoderElias
replied to the thread
Help with executing code for projectiles
.
You should try to change the EntityDeath event to ProjectileHit, which runs when any projectile lands on a block or hits a player. You...
Yesterday at 5:39 AM
L
luna_0_7
posted the thread
Help with executing code for projectiles
in
Support
.
I made a weapon that makes trident rain down from the sky, and i am trying to make them strike lightning on the ground when they die...
Yesterday at 5:19 AM
Francidium
replied to the thread
Closing this once and for all (Part 2)
.
speeder is literally a jrmod rn bro you still haven't responded to my initial comment you just said you'd post more instead of giving...
Thursday at 6:11 PM
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