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Refrizor
commented on
Refrizor
's profile post.
This did not go as planned... reverting
51 minutes ago
Refrizor
updated their
status
.
Testing a few website things, if anything funky goes on just disregard! :)
Today at 9:02 PM
ARMcPro
commented on
Bee
's profile post.
epic demotion success
Today at 8:55 PM
ARMcPro
commented on
Synsao
's profile post.
reply with yes
Today at 8:54 PM
ARMcPro
replied to the thread
Potatoes or lemons?
.
what how 😫
Today at 8:53 PM
Refrizor
replied to the thread
Potatoes or lemons?
.
lemons win
Today at 8:31 PM
JustSticky
replied to the thread
please add cancel wait blocks
.
Why would this be useful? You only need one Function Block. You can call it infinitely with a Call Function Block.
Today at 3:36 PM
T
TheDucksmith
replied to the thread
please add cancel wait blocks
.
not functions, we just need a new block cause u cant hook up one call functions to 2 functions, its irratating.
Today at 11:19 AM
T
TheDucksmith
reacted to
Synsao's post
in the thread
please add cancel wait blocks
with
Like
.
I totally agree! We need player action: teleport codeblock ASAP.
Today at 11:18 AM
T
TheDucksmith
reacted to
RaffyRaffy14's post
in the thread
please add cancel wait blocks
with
Haha
.
what
Today at 11:18 AM
T
TheDucksmith
reacted to
SamMan_'s post
in the thread
please add cancel wait blocks
with
Like
.
control: end?
Today at 11:18 AM
T
TheDucksmith
replied to the thread
please add cancel wait blocks
.
not even that, we just need a new block, im glad someone agrees though.
Today at 11:17 AM
T
TheDucksmith
replied to the thread
please add cancel wait blocks
.
no its not, u can only use one function block with one call block, its really annoying too because getting timed events to work means u...
Today at 11:15 AM
Synsao
updated their
status
.
hah, you must think you're so good for killing people with worse gear than you have, look kid, i know all you want is to feel superior...
Today at 9:33 AM
Bee
left a message on
Synsao
's profile.
somebody give this man emperor
Today at 9:04 AM
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