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  1. sapfii

    variable finder

    it'd be like a command (/plot findvar [varname] or something) and it'd simply look through your code and highlight it or open a menu that allows you to teleport to the specific code block that has it (kinda like the find feature in most text editiors/coding programs) it'd be a nice qof feature...
  2. sapfii

    make recovery compasses affected by Player Action: Set Compass

    legit what the title says, pls add it would be cool (ty and ily)
  3. sapfii

    Dummies

    an idea that probably wont work, but it might be a possibility dummies would be a kind of fake player, that you could summon with a command like /plot dummy [summon/remove] [number] they would count as a player, and would be affected by everything a player would of course a limit would be in...
  4. sapfii

    Team Manipulation

    A way to manipulate teams on df. This would be a game action category that allows you to add players, remove players, and all that from teams(the already existing system in Minecraft). A side suggestion that's sorta related to this: Transparency. It'd be a toggleable player action that just...
  5. sapfii

    Plot Aligners

    Simple suggestion, when creating or clearing a plot, there should be an option for a plot aligner, where there is a mark in the middle of the plot, and lines that go perpendicular to each other while also intersecting the middle. I've attached an image to help visualize this. Edit : attatchment...
  6. sapfii

    If Player : Item Lore Equals

    As the title suggests, this would detect if an item has a specific lore An example being if I wanted to make a custom enchantment, I could just PlayerEvent : PlayerDamagePlayer IfPlayer : IsHolding{ IfPlayer : ItemLoreEquals("Poison III"){ PlayerAction(Victim) ...
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