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  1. M

    How do I make a system that changes a variable when I click a specific menu slot?

    I'm trying to make a power GUI for a god game, and my system doesn't work. It functions (or rather, is supposed to function) as follows: PlayerEvent: Click Menu Slot If Player Cursoritem: Item1 Set Var to 1 If Player Cursoritem: Item2 Set Var to 2 SendMessage: Var Can someone help me make this...
  2. M

    How do I set game-wide time?

    Me and the dev working with me have figured out a way to set time for a player, but we don't know how to prevent mobs that randomly spawn from burning because the game always seems to think it's day. How can I fix this?
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