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  1. pixlii

    DiamondFire Sales Update

    this was months ago what are you on about lol
  2. pixlii

    oh BROTHER! This guy SUCKS!

    oh BROTHER! This guy SUCKS!
  3. pixlii

    i think they're just hating

    i think they're just hating
  4. pixlii

    Why do you get mod but i don't ge t helper

    Why do you get mod but i don't ge t helper
  5. pixlii

    How to disable block interaction?

    actually, cancel event only cancels default world interactions- the code that you set will be unaffected by it
  6. pixlii

    How to disable block interaction?

    you can use GAME EVENT: Cancel Event on PLAYER EVENT: Right Click to cancel any right click effects
  7. pixlii

    true

    true
  8. pixlii

    imagine having emperor... not even overlord...

    imagine having emperor... not even overlord...
  9. pixlii

    Stepping Beyond DiamondFire: Embracing a New Coding Horizon

    BOOOOOOO i HATE THISS GUY!!! BOOOO
  10. pixlii

    this guy... is goated!

    this guy... is goated!
  11. pixlii

    Some rando idk

    Some rando idk
  12. pixlii

    DiamondFire Sales Update

    iirc sponsors are hard rn because they don't have the servers to support the big influx of players they'd get from it
  13. pixlii

    /Colors and /Colours

    Insert that one copypasta
  14. pixlii

    accidentally used a massive plot instead of a large plot is there a way to unclaim the plot

    run /plot unclaim while on the plot in dev mode, that should unclaim it and give it back
  15. pixlii

    right i guess he hasn't come out to you yet

    right i guess he hasn't come out to you yet
  16. pixlii

    Actually based on your past i think you would hate him

    Actually based on your past i think you would hate him
  17. pixlii

    df 1.20.5 (or 1.21) when

    when they figure out how the hell to do components lol
  18. pixlii

    dude this guy is awesome ngl

    dude this guy is awesome ngl
  19. pixlii

    boolean values

    actually 1s and 0s are much less efficient because you can't use var tags with 1s and 0s,,, if you use STRINGS! then you can use them in var tags . therefore 1s and 0s are NOT ! efficient ! and also p sure most things you suggest can easily be done with strings already
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