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  1. Fablor

    Detecting a player walking

    I want to detect when a player walks for a long jump (sneak, move, then jump). However, I'm not entirely sure how to do this, since Vectors sound like the right way to do it, but I have no clue how to use them. If anyone can help me get an efficient, and small size way of doing this that doesn't...
  2. Fablor

    A Glimmer in Hope | DF Presidential Election

    Oi, Run for congress, then we can actually limit presidency.
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