Cats_are_cute
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I've been working on a game for a bit, and I was making an interactable inventory menu. I used an "Event Item Equals" block after the "Click Menu Slot" Event, then, I tried putting an "If Player Has Item" condition inside the "Event Item Equals" result. When I went to test it, it didn't work. I spent some time making sure the correct copies of items were being checked and that the issue was definitely the "If Player Has Item" condition, but I'm still stuck. I also tried messing around with the If Player Targets but nothing worked. I know I built the code right because I made the near same thing just right before it. I'm sort of new to DF so there's probably an issue I didn't notice, but if anyone knows the solution or what I did wrong, I would greatly appreciate it.


