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  1. ARMcPro

    it should work now =)

    it should work now =)
  2. ARMcPro

    cake eaten stage check

    i am waiting for 100 solution :wink:
  3. ARMcPro

    cake eaten stage check

    Using that block, in the 1st slot put a variable that will tell you the bites (you can do 7-the bites to get the remaining slices), and in the 2nd slot put the cake location, you can put a Game Value: Event Block Location to detect the right-clicked block, and in the 3rd slot put a text called...
  4. ARMcPro

    Toxicity (2/???) (might be more to come)

    They can actually do something to the toxic players, with the new rules, there was a rule added banning toxicity. In previous times, yes, they were right because there was no rule that specified toxicity, they could only punish those who said something like "I will <some swear word> you" or...
  5. ARMcPro

    DF Copypasta Archive

    gotta wait for it to be a copypasta, mainly on the df discord for it to be a copypasta and get added to the archive
  6. ARMcPro

    happy birthday 🎉

    happy birthday 🎉
  7. ARMcPro

    DF Copypasta Archive

    yes o_o but i am not too sure as i don't want to be warned or ig i will add it
  8. ARMcPro

    DF Copypasta Archive

    the owner asked for it to not be added, sorry :(
  9. ARMcPro

    Sputt Time has become something it shouldn't

    Well, it is not Sputt's "fault", many games like this system exist, like Survival plots (which are kinda popular), if you die, you lose all of your stuff, no matter how strong you are there will be at least 1 person stronger than you or 2 people as strong as you teaming. Now I am not a sputt fan...
  10. ARMcPro

    Saving inventories shouldn't be Noble exclusive

    Also, one more thing, replace the %default with %uuid so the saved variables stay even when the player changes their name.
  11. ARMcPro

    Saving inventories shouldn't be Noble exclusive

    The problem is, saved variables have a limit, the limit is between 4 and 7 megabytes depends on how the code/database compresses them. Unfortunately, saving like 50 players with all of this data will get to the limit and no more players' inventories will be saved :frown:.
  12. ARMcPro

    happy birthday 🎉

    happy birthday 🎉
  13. ARMcPro

    Why you dont try make geometry dash

    the problem is, movement isn't client side, which will make the game not very reactive, as you will need to click before you need to jump depending on your ping/server tps
  14. ARMcPro

    Targeting with a Snowball

    You can try using Projectile Damage Player event instead of Projectile Hit event, the hit player should be the Victim, and the thrower/shooter is the Shooter
  15. ARMcPro

    make heads in plot icons stay after skin changes

    no, cuz people can change their skin without changing their uuid, the suggestion is stating that it should store the value of the head rather than the owner (aka the uuid)
  16. ARMcPro

    toxic pid moment

    toxic pid moment
  17. ARMcPro

    make heads in plot icons stay after skin changes

    The problem is, the value is too big, it will take a lot of storage considering that a lot of players might use heads.
  18. ARMcPro

    happy birthday 🎉

    happy birthday 🎉
  19. ARMcPro

    hello bored, i am armcpro

    hello bored, i am armcpro
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