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  1. bumpy

    How to set a vector to the direction a player is looking

    Game Value > Location Values > Direction
  2. bumpy

    Quitting DiamondFire

    stop necro posting every single post jesus christ
  3. bumpy

    (hello) hello

    (hello) hello
  4. bumpy

    Quitting DiamondFire

    damn bro you too? sad to see you go
  5. bumpy

    When Will It Update

    The plugins DiamondFire uses need to update before they fully update to these newer releases (specifically libsdisguises and FAWE). Alongside that, I've heard of some CPU issues relating to 1.17 that may or may not have been fixed yet.
  6. bumpy

    Question: why mc Diamond Fire is non-premium

    buy minecraft 🤯
  7. bumpy

    How do I get an event to happen when I click on an inventory menu?

    [Player Event > Player Click Inventory Slot] >> [If Game > Event Item Equals] >> ...
  8. bumpy

    meh

    meh
  9. bumpy

    Staff reply Some Support Forum changes

    This is what they mean by a "question"
  10. bumpy

    how do i make a wasd menu

    that is one approach. alternatively, you could round each axis to 0.01
  11. bumpy

    how do i make a wasd menu

    vectors are rounded to two decimals places when displayed as text if you need further help, RB (as I'm not a fan of spoon-feeding answers off the bat)
  12. bumpy

    Get imput direction/vector

    1. make the player ride an entity 2. get the velocity of the default player 3. rotate by the yaw (or negative yaw idfk I forgot) of the player
  13. bumpy

    Get imput direction/vector

    imput
  14. bumpy

    the

    the
  15. bumpy

    /plot info

    /locate /p dev list /p builder list
  16. bumpy

    A final thank you

  17. bumpy

    happy birthday 🎉

    happy birthday 🎉
  18. bumpy

    Happy birthday :)

    Happy birthday :)
  19. bumpy

    If I were to call a two-year-old sexy I would be in prison wtf is this

    If I were to call a two-year-old sexy I would be in prison wtf is this
  20. bumpy

    Hide player name

    1. Disguise the player with their own skin and the name "/txt []" 2. There is an EntityAction variant for this
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