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  1. S4nders

    Thanks for all the good times!

    Thank you for being here, you definitely made the server more fun. We will see you around. And if you ever have another idea for a crazy gadget you can always reach us.
  2. S4nders

    Staff reply Game Jam?

    I don't know when the next game jam will be, I don't think one is planned. This weekend however, Jeremaster will host a minigame playing competition with prizes.
  3. S4nders

    If Player : Item Lore Equals

    Here's an easier, more efficient way. Don't use the lore of your item in code (it will only be a visual representation), and have the mechanism handled by Custom Item Tags instead. Here's how you can use custom item tags in your case. Type this command on your items that have Poison III: /item...
  4. S4nders

    why is DF coding just worse now

    The misconception was made here that Item Equals was removed, but it was simply moved to the If Game block, along with all former If Player actions that do not use information about the player, only about the event (such as Command Equals). However, you couldn't have known this unless you had...
  5. S4nders

    DiamondFire Tokens FAQ

    With the 5.3 "Particle and Vector" Update right around the corner, we are releasing the last important set of changes to Node Beta: Tokens and Prize Tickets. Changes are being made to the main currency that you earn and spend on DiamondFire, among changes to the Shop. DiamondFire Tokens are a...
  6. S4nders

    how do i remove codespaces?

    Removing code spaces through commands is planned for the future. Editing a code space's color is currently possible by removing the code space's origin block (the block with the lowest X and Z) using the glitch stick (/plot glitch), then running the /plot codespace command again to overwrite...
  7. S4nders

    Lagslayer Documentation

    Holograms do not count towards the entity limit. However, in 5.3, this will be irrelevant. Holograms will be client-side and will not spawn an actual entity to begin with. Other actions, such as "Create Falling Block", will spawn a plot entity that counts towards the respective limit (in Falling...
  8. S4nders

    Vectors Guide

    "Rotate Vector around Axis" and "Rotate Vector around Vector" are two of the most important Vector actions. They are worth exploring and explaining to others, and are not nearly as advanced as the other advanced vector actions.
  9. S4nders

    Here we go again

    The server should be back up within a few hours. This depends on when Jeremaster can get online.
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