Outside of punishment appeals, these forums have been archived.
We hope to see you on our Discord instead!
Discord has a minimum age, found here. You may need to wait, or ask a parent to handle tickets for you.
Hey! Register here to create your account, engage with the community, and talk about what is new!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
How to make 2 of the same projectile do different things?
How can I make it so that if a player causes a snowball to be launched, the snowball can cause 2 separate things when it lands depending on which item the player is holding?
For this you can either set the snowball's name when launching the projectile, and then detect the name by using If Entity , you could also use UUID's and variables but the naming is the simplest option.