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optional argument to /join

Danyciel

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Joined
Nov 30, 2023
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basially my idea is pretty simple, add an optional argument to /join, the argument would either be play, build or dev. If not specified it will do the old /join command but if done, it will make the player join in the respective mode. so it would be /join <id> dev, and it would make the player join the plot in developer mode. /join <id> build, would make the player join in builder mode, and /join <id> play, would be the already existing command.
 

CoderElias

Notorious member
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Jun 15, 2022
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basially my idea is pretty simple, add an optional argument to /join, the argument would either be play, build or dev. If not specified it will do the old /join command but if done, it will make the player join in the respective mode. so it would be /join <id> dev, and it would make the player join the plot in developer mode. /join <id> build, would make the player join in builder mode, and /join <id> play, would be the already existing command.
This (in my opinion) wouldn't save enough time to become a feature because you can just use the command /join [plot] and then run /dev or /build. No hate, just saying!
 
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