Hey everyone! Patch 5.3.1 has been released!
Here is a basic rundown:
- A staggering number of bugfixes, ranging from crash exploits to weird infinitely-lingering gadget particles.
- Plot names now support special characters from /chars pages 1-4. You may use up to 2 characters, or up to 6 if you have the Mythic rank.
- Ender Dragons can now be spawned.
- /locate messages are clickable again.
- The actions and events related to block breaking, placement, and drops are now free for all players to use.
- LagSlayer improvements (check DFS for more info) and around a 12% improvement to code execution.
- Significant changes have been made to LagSlayer! You can read more about them at the DF Suggestions Discord
- Code execution should now be ~12% faster.
- Ender Dragons can now be spawned
- Added Entity Action: Set Dragon Phase
- Added Entity Action: Set Pufferfish Size
- Added Player Action: Display Particle Ray
- + Added the Paintball Gun gadget
- Added /plot whitelist clear
- Added Player Action: Set Status
- Plot names now support special characters from /char <1-4>. 2 symbols (or 6 for the Mythic rank) may be used
- The maximum plot name length (including color codes) has been increased from 64 to 128
- Block break/place related actions are now unranked
- Improved multiple gadgets and their visual affects
- Improved the /msg command
- The reference book now shows the lore of the action when a chest is open
- /item nbt now shows pretty colors and is formatted; you can now copy values by clicking on them
- Game Action: Spawn Armor Stand now correctly spawns invulnerable armor stands
- Set Variable: Align Vector now respects vector length
Set Variable: Set Head Owner has been changed to Set Head Texture and now supports custom textures - The hit/end location of raycast actions now have the same rotation as the start location
- Plot ads now suggest (not automatically run) /join. This means you can now confirm or cancel a plot ad after clicking it
- The My Plots menu now sorts plots by Player count > Votes > Node > ID
- You can now click on /locate messages again
- Adjusted some gadget cooldowns
- Right-clicking the Trending menu now sorts by vote count
- Fixed the sound menu back arrow
- Fixed a bug where left-clicking a tag item twice changed its value three times
- Fixed some issues with Repeat: Repeat on Path
- Fixed If Player: Has Permission not working with whitelists
- Fixed Entity Action: Set Target not working with entities that already have targets
- Fixed the optional parameter of Set Variable: Trim List
- Fixed Set Variable: Get Item Attribute not working
- Fixed Set Variable: Format Timestamp returning an incorrect year in some cases
- Fixed particle values not working with If Variable: Equals
- Fixed some Game Values having an incorrect rank restriction
- Fixed some issues with token notch claiming on promoted plots
- Fixed the My Plots GUI not displaying when having a large amount of plots
- Fixed trying to leave play mode while being dead
- Players will now be kicked from the plot when plot banned
- Fixed the HD head filter not working correctly
- Fixed the creative kill potion filter not working correctly
- Fixed issues with token claiming on promoted plots
- Fixed some issues with the support system
- Fixed some issues with item/block interactions, for example shields
- Fixed some inaccuracies with block drops
- Fixed multiple ghost player issues
- Fixed the /tip token gain count not being accurate
- Fixed the outdated link in /support rules
- Fixed area effect clouds not working with custom particle data
- Fixed /whois not finding players while on certain nodes
- Fixed several crash exploits
Enjoy the update, and be sure to thank the Developer team!
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