- Joined
- Mar 4, 2021
- Messages
- 77
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- 43
Here's a list of some possible 1.17+ events for when DiamondFire updates. I know some of these can be replaced with variables and other code blocks (such as "If" blocks)... But, these are just ideas.
Thanks for reading!
- 1.17.x
1. On spyglass use & On spyglass stop. (Player Event) Triggers when a player uses or stops using the spyglass item.
2. On copper oxidize. (Game Event) Triggers when copper oxidizes.
3. On lightning strike lightning rod. (Game Event) Triggers when lightning strikes a lightning rod.
4. On dripleaf drop. (Game Event) Triggers when dripleaf drops.
5. On freeze. (Player Event) Triggers when a player starts freezing from powdered snow.
6. On dripstone damage. (Player/Entity Event) Triggers when either an entity or a player takes damage from a dripstone depending on which code block is used. (Entity Event or Player Event)
- 1.18.x
1. Nothing for this version, really... Just new terrain gen.
- 1.19.x
1. On frog eat. (Entity Event) Triggers when a frog eats something.
2. On sculk sensor activate. (Game Event) Triggers when sculk sensors activate.
3. On sculk shreiker activate. (Game Event) Triggers when sculk shreikers activate.
That's all I have right now... I might think of more later.Thanks for reading!