- Joined
- Oct 26, 2021
- Messages
- 13
- Reaction score
- 6
This is not an actual language, it's just something I imagined (although it could be fun)
Code:
PLAYER_EVENT:Join
-> PLAYER_ACTION:AdventureMode
-> PLAYER_ACTION:DisablePvp
-> PLAYER_ACTION:SetCollidable
-> REPEAT:Forever
-> CONTROL:Wait(num(5))
-> IF_PLAYER:StandingOn(white_wool)
-> SET_VARIABLE:ShiftOnAxis(var(loc):LOCAL, value(location), num(-1), COORDINATE:Z)
-> GAME_ACTION:SetBlock(value(off_hand_item), var(loc):LOCAL)
PLAYER_EVENT:RightClick
-> IF_PLAYER:IsLookingAt(var(blue_sign_location))
-> PLAYER_ACTION:SetSlotItem(blue_wool, num(41))
-> PLAYER_ACTION:Teleport(var(arena_spawn_location))
-> IF_PLAYER:IsLookingAt(var(red_sign_location))
-> PLAYER_ACTION:SetSlotItem(red_wool, num(41))
-> PLAYER_ACTION:Teleport(var(arena_spawn_location))
PLAYER_EVENT:SwapHands
-> GAME_ACTION:CancelEvent
PLAYER_EVENT:ClickInvSlot
-> GAME_ACTION:CancelEvent
Last edited: