Recent content by Anthonie04

  1. A

    how do i make a random location/item thing?

    use the setvariable block, the random location is in location values as a dice block if i remember correctly, and the random item is found next to “set variable” as “set to random value”
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    Damage Indecators

    X-ray has a wider variety of uses, such as stealing the rough outline (not exactly) but atleast the code blocks the creator used.
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    How to detect proximity to a block type ?

    but it wont work if you want the player to be farther/closer You can just keep stacking adjacent repeats with the loc that keeps track of loc of previous adjacent repeat
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    How to detect proximity to a block type ?

    You could get all locations that are 1 block away from the player using the set var -> locations -> and then shift loc, after aligning it first and then get a corresponding variable with world actions to set the block material and set a var with that loc var you’ve just made, and then check if...
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