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    Help with executing code for projectiles

    I made a weapon that makes trident rain down from the sky, and i am trying to make them strike lightning on the ground when they die. Which seems simple enough. But no matter what I do it doesn't work with the tridents. The line of code is simple enough. It goes like this. EntityDeath -> If...
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    How do I place a block randomly on my plot but only on top of another block?

    I know how to place a block randomly, but I want these blocks to be placed on any elevation, but I can't figure out how to stop them from floating. Please help.
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    How do I add to a scoreboard, rather than just set the score?

    I need help adding score to a scoreboard rather than just setting the score.
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