mangosugarz
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- Aug 6, 2021
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Might be a silly and simple question to ask but how can i ignore durability on IF PLAYER IS WEARING?
Could you be more specif. I tried doing IF EVENT ITEM = GAME VALUE ARMOR ITEM. Then IF PLAYER IS WEARING. i did it the other way around but nothing happens.I recommend using game value equipment to get what they are wearing, and then use if game item equals.
you don't need the second If statement (if player is wearing) and use If Variable: Item Equals, not If Game: Event Item Equals.Could you be more specif. I tried doing IF EVENT ITEM = GAME VALUE ARMOR ITEM. Then IF PLAYER IS WEARING. i did it the other way around but nothing happens.