I had a probably bad idea but here it is:
Co-ownering
The way it could work is the owner of a plot would get an additional command (probably something like /plot co-own) that would give him the ability to give someone a "co-owner" role (like dev or build), see the players who are co owners or remove a co-owner.
What the co-owner could do is basically all the owner's command, except for /plot co-owner or /plot clear.
-The difference with Co-ownering and both dev and build
I know people will say it's the same so I am adding this section to clarify, co ownering would enable the co-owner to advertise the plot, change the name and icon of the plot, which a person with build and dev can't do.
-How i think this could be useful
In the past i have seen people getting "given" bigger plots (for example a massive plot to a non-ranked) but with the way that giving plots works the best, it just feels restricted for the person who received the plot compared to what the giver of the plot can do, since the gifted person can't do ads, change the plot's name or icon, so giving a co-owner role would make more of "giving" a plot.
-Some problems that might come
Here i'm just gonna put some problems that could come and the solution i thought of:
Code blocks: how the accessible code blocks could work would be like with giving dev, so the accessible blocks would be the owner's blocks.
Ads: when a co-owner sends an ad it would mark "made by : (co-owner's name)" instead of "made by: (owner)".
On the game item in the game menu: it would say in a first line "by (owner)" and it with say in a second line "and by (co-owners).
Number of co-owner: probably like a max of 2.
that was it, thanks for reading.
if you got any questions ask them in the replies.
Co-ownering
The way it could work is the owner of a plot would get an additional command (probably something like /plot co-own) that would give him the ability to give someone a "co-owner" role (like dev or build), see the players who are co owners or remove a co-owner.
What the co-owner could do is basically all the owner's command, except for /plot co-owner or /plot clear.
-The difference with Co-ownering and both dev and build
I know people will say it's the same so I am adding this section to clarify, co ownering would enable the co-owner to advertise the plot, change the name and icon of the plot, which a person with build and dev can't do.
-How i think this could be useful
In the past i have seen people getting "given" bigger plots (for example a massive plot to a non-ranked) but with the way that giving plots works the best, it just feels restricted for the person who received the plot compared to what the giver of the plot can do, since the gifted person can't do ads, change the plot's name or icon, so giving a co-owner role would make more of "giving" a plot.
-Some problems that might come
Here i'm just gonna put some problems that could come and the solution i thought of:
Code blocks: how the accessible code blocks could work would be like with giving dev, so the accessible blocks would be the owner's blocks.
Ads: when a co-owner sends an ad it would mark "made by : (co-owner's name)" instead of "made by: (owner)".
On the game item in the game menu: it would say in a first line "by (owner)" and it with say in a second line "and by (co-owners).
Number of co-owner: probably like a max of 2.
that was it, thanks for reading.
if you got any questions ask them in the replies.