Player event join -> start processHi how do i give some one blindness when they are walking over a certain block thanks
or make a loop instead of Walk EventDo:
(There is in the values ingot a "dragons breath" item. If you right click it, a menu will pop up. You have to left click the potion effect type to select it, and than you can put it in the "player action" Chest {as a chest parameter})
- Player Event: walk
- Player Action: Give potion effect
- Chest Parameters:
- Potion Effect: Blindness
Player event join -> start processHi how do i give some one blindness when they are walking over a certain block thanks
Yea ik, i just didn't want to make it more complicated as it seems (and derpystuff almost never works for me, and if i wanted to do it like that, than i would have needet to done it on derpy for anyone to understand it)or make a loop instead of Walk Event