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  1. ARMcPro

    Targeting with a Snowball

    it should 100% work, try sending a message DIRECTLY after the Event. DIRECTLY with no blocks in between. Just place a Player Action: Send Message (and set the target of the codeblock to All players)
  2. ARMcPro

    how to make an entity take damage from a raycast

    You need to use Select Object: Filter Selection -> Filter Ray. It's a filter ray so it only affects the stuff that were previously selected. To use it: Place a Select Object -> Create Selection -> Entity By Condition: If Entity Is Mob. That selects all mobs. Now, place a Select Object -> Filter...
  3. ARMcPro

    Farewell

    can y'all stop deleting my opinions on reasonless retiring? the messages clearly don't break any rules.
  4. ARMcPro

    How do I make random spawn points for a PvP game?

    You can use Set Variable: Set To Random, that sets the variable to a random parameter, to do it: When you want to spawn the player, place a Set Variable: Set To Random (should be in the first category), in the 1st slot put a variable (preferably a LOCAL one), let's call it tp_loc, and in the...
  5. ARMcPro

    hey guys

    good, hbu :D
  6. ARMcPro

    Happy 3 years (forum 2.0 edition)

    https://mcdiamondfire.com/forum-ranks/
  7. ARMcPro

    Can you copy over builds from another plot [I have Overlord]

    You can't copy stuff from other plots to other nodes using World Edit, what you can do is, claim a plot in the same node as your friend's plot. Then use WorldEdit to copy it to your plot. Now you can use /plot clone to clone it to any plot you own in the main server regardless of the node Oh...
  8. ARMcPro

    How do i make a map voting system?

    You first need a way to make the player choose which map they vote for, you can use multiple items in the hotbar and the player right clicks them, make sure to store the map the player chose in a %default variable (so we can allow changing votes), let's call it %default map_vote, but before you...
  9. ARMcPro

    Why isn't the world border thing working?

    You sure you put the location in the center? Did you try with lower radius? Place a Send Message right after it to see if the action even runs
  10. ARMcPro

    How to replace a type of block in an area

    You can achieve the thing by: First, Repeating On Grid using the Repeat codeblock (prismarine block), inside its chest put a Variable (preferably a LOCAL one), that variable will be the current block location, and put the 2 corners inside the chest. Then between the Sticky Pistons, place an If...
  11. ARMcPro

    Can you set display blocks as custom heads and how also how do you change the size?

    You can, use Display Item instead of Display Block for heads, and then you can use Set Display Scale, should be an Entity Action at the bottom of the Display Entity Manipulation Category in the entity action block.
  12. ARMcPro

    Can you turn off fall damage and how?

    You can: On Player Take Damage Event, place an If Variable =, inside the chest, for the 1st slot, get a Game Value from the Values iron ingot (should be a name tag), hold it and type Damage Event Cause and click on the Diamond Sword; and for the 2nd slot, get a text, hold it and type fall. Now...
  13. ARMcPro

    Is there a way to replicate "Player Event > Projectile Hit Event" without needing the projectile to be thrown by a player?

    There should be a Projectile Hit Entity Event You can find Entity Event codeblock in your inventory (gold block), check if it has Projectile Hit event
  14. ARMcPro

    Spawning Mobs on join.

    the code after a Forever repeat won't run (unless you stop the repeat), so you might need to consider to use Processes for player loops I would've provided more context on how to use Processes but unfortunately I am banned from the server and discord server, so sorry.
  15. ARMcPro

    Spawning Mobs on join.

    Mobs don't spawn if the chunks aren't loaded, perhaps that's the problem?
  16. ARMcPro

    Player Specific Variables

    if you add a %default, %damager, %killer, %victim, or %uuid, they will be replaced with the corresponding value, so they will be: the default player's name, the damager's name, the killer's name, the victim's name, or the selection's uuid. I recommend you using %uuid for saved stuff just incase...
  17. ARMcPro

    How do I get the exact player location when they for example right click?

    the game value can be used a location, so you can put it in like, a Game Action: Summon Mob, put a spawn egg in chest and put the game value, and the mob will spawn in your location. so you can pretty much use the Game Value instead of a Location parameter in any action
  18. ARMcPro

    Its My birthday

    happy birthday 🎉
  19. ARMcPro

    Help with Mob Respawning

    You can use If Entity codeblock, it can be found in your inventory and it's a Brick item (Red Brick thing), you can place it in the Player Event: Player Kill Mob event and check for the entity type/name
  20. ARMcPro

    no straw turtle, you can't do that D:

    no straw turtle, you can't do that D:
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