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How to tell if a block at a location is solid or not

pixlii

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Very simple question and there's probably just some obscure code that I can't find, but how can I tell if a block at a location (or just a material) is solid or not? Trying to make a climbing system where you can only grab onto solid blocks, if that helps at all.
 

ARMcPro

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use raycasting and set the length to like 0.001 and change the tag to only detect solid blocks 🥶
 
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