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  1. Jimmy_The_Knight

    How to give players better air control?

    Hm this is an interesting question actually. You can make a double jump by enabling flight for the player, then immediately taking it away when they try to use it and launching them forward, then giving it back to them once they land on the ground, but you're probably looking for a way to give...
  2. Jimmy_The_Knight

    Chat message sending twice.

    Is the player doing an arm swing when right-clicking that block? Sometimes click events can trigger twice, I recommend locking that part of the code with a %default variable then resetting it a few ticks later So basically like: R-Click event fires if(%default weaponConfirmLock == 0) { set...
  3. Jimmy_The_Knight

    What are some beginner mistakes you see or things you wish you knew?

    Common and annoying mistakes I still make to this day: - Calling a process with the wrong variable/selection settings (aka forgetting to set them for every start process block) - Forgetting that I have to use %selected instead of %default in an event line (usually in interaction-based events...
  4. Jimmy_The_Knight

    You can put %var in CALL FUNCTION blocks

    NGL the only reason I don't use this is because I can't warp to functions with ease by shift-rclicking the signs (and for big projects with hundreds of functions that is a deal-breaker unfortunately)
  5. Jimmy_The_Knight

    Kill messages

    The most common issue with these systems is that the "player kill player" event won't trigger because you killed the player with code (probably a damage action). A really simple fix for this is to call the code from the "player die" event, and to get the killers name just make a '%default...
  6. Jimmy_The_Knight

    how to get the item inside an item frame

    Impossible, but you can do something like this: Create two (ordered) lists: one with the block locs of the item frames and one with the items in them On player click entity event, check whether its an item frame and if yes then get its location and align its location to the center of the block...
  7. Jimmy_The_Knight

    Can you skip to a certain part of a sound?

    Insane trick: - play the audio from 2 separate entities, the second one with the time offset you want to skip - bring the second entity close to the player - when skipping, yeet the entity away (or just remove it completely) and swap it with the first one
  8. Jimmy_The_Knight

    i made a shader (yay)

    I am terrified to run this on my personal computer
  9. Jimmy_The_Knight

    Worldedit Basically

    I don't know what timeline you are living in but you literally can
  10. Jimmy_The_Knight

    A Common problem

    I would say that I mostly agree with this, maybe apart from deleting your projects (you might gain motivation to work on them or even finish them, or you might want to reuse some of your old code in a new project) Here are a few tips from my experience that helped me finish my games: 1: Make...
  11. Jimmy_The_Knight

    How do I make an item enchanted, but not have the enchant glint on it?

    If you dont want players to mess with their armor (and maybe their inventory in general), then I recommend doing: Player click own inventory event -> check whether the clicked slot index is an armor slot (using if variable, there is a game value for clicked slot index) -> if yes, then cancel...
  12. Jimmy_The_Knight

    Dummies

    Hot take: while this could potentially be very useful, I like that you have to test with real players and that there's no workaround. Apart from testing whether the mechanics work or not, you can ask them for feedback, and since they interact with the game in their own unique way they may find...
  13. Jimmy_The_Knight

    Teleport to functions/processes using a command

    Here's an example of how this could work: /tpf [function name] / /tpp [process name] teleports you to the function/process containing the given text (not case sensitive). If there are multiple functions/processes that have similar text in their names, then it opens an inventory menu containing...
  14. Jimmy_The_Knight

    I'm going to sleep

    😳
  15. Jimmy_The_Knight

    I need plot ideas

    Immersive stealth game
  16. Jimmy_The_Knight

    teleport to event blocks

    Finally someone said it, I hate going through my 20 layers of code just to find that pick up event (to prevent suffering maybe just call a function for every event)
  17. Jimmy_The_Knight

    meow

    meow
  18. Jimmy_The_Knight

    Sputt rank for us OG's

    Im neither a fan nor a fridge sorry :(
  19. Jimmy_The_Knight

    Sputt rank for us OG's

    This guy has to be trolling
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